Alpha 3.0 release


Hello!

Today, the release of an updated version of the ResCraft game on the J2ME (java) platform begins. The first version will be given the number 3.0 and the status "alpha". At the moment the game is just a walking for testing purposes (see objectives). The game is not compatible with older versions, since its development was started from scratch based on another programming language (directly in java).

What's new?

  • New map storage system in memory, correct support for two map layers (any background can be placed under the torch)
  • Using threads in the game, a separate thread for rendering
  • Support for rollover
  • New translation system, adding languages does not require rebuilding the game (configs/translations.txt)
  • Customizable camera mode, three follow modes: classic (FIX), from android version (LERP) and new (AREA)
  • Customizable font size in the game
  • Displaying debug information in the game (enabled in settings)
  • Splashes are updated regardless of menu transitions, moved to a separate file (configs/strings.txt)
  • Changed theme color choice to more convenient HSV
  • Double sky gradient (the top and bottom of the sky change color according to their own algorithm)
  • Open settings via pause menu
  • Particle system (breaking blocks, landing after falling)
  • Support for earth dependent blocks (grass and cacti break without support)
  • New inventory interface, new drag and drop view, small numbers rendering
  • Tabs in the inventory, simplified switching - Inventory, Armor, Creative, etc. - New world selection menu
  • Support for animated textures in the foreground (eg torch)
  • Crafting system and recipes (configs/craft.yml) - currently not in the interface
  • Mini blocks in hands

Please, check the FAQ

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Files

ResCraft J2ME - Latest 190 kB
Version 3.0.0 Aug 17, 2023

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